10000 Cold Knights
Online
- Joined
- Feb 20, 2019
- Messages
- 5,837
-Prophunt: Too often do rounds take the entire length of the timer to end, with blues chasing after props that are insanely fast and can jump very high. On some maps this allows reds to get to unreachable areas by blues, who are already punished for missing shots. Additionally, larger props make it very difficult to determine the red’s hitbox when shooting at them, causing you to rapidly lose HP trying to damage them. Overall just a very delay-prone LR that the majority of players seem to heavily dislike when chosen.