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Declined Minor Suggestion To Kill Contracts

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Aug 8, 2017
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Just a small little problem I've come across on my time on blackwonder servers, nothing important.
As somebody who mainly plays medic, whenever I get myself a contract on the server with a certain amount of kills, I find it impossible to complete in a reasonable time, medic isn't exactly a killing machine.
A simple little change I suggest is to allow medigun assists (when your'e healing a player who gets the final blow) to count towards the kill contract.
Otherwise it makes earning the contract very slow for medic.
Again, only a minor suggestion, but it would be a nice quality of life change.

-Kat
 

Jim

Cutiepie.tf
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The point of the contracts is to encourage and reward dynamic gameplay. Play a class that gets more kills, problem solved.
 

Lolboy

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Lolboy

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Or you can continue your domination as a Medic on the x20 100% crit server with your crossbow. Or even stock needle gun.
But I can understand if such game modes aren't everyone's favourites.
 

Buster

Who you gonna call?!
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Corvin

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You can always just switch servers, go to an achievement server and farm those kills in 5 minutes. On the other hand I think we're planning to add a command to spend 100 credits and receive another contract so this should be solved when that gets added.
 

will5023

Can fly, can fight, can crow.
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You can now reroll contracts but as said contracts are to encourage gameplay dynamics and for you to use other classes
 
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