Mr. Walker
Gore-Spattered
- Joined
- Nov 8, 2019
- Messages
- 259
Recently after Benedevil updated the epic fun fun stuffy stuff gamemode with real changes this time around (thank you by the way) a few odd things have been happening to the maps, such as door areaportals actually being fixxed in some maps like in pl_metropolis where the doors will render the rooms properly from within, now, to showcase these bugs several brushes or details / props have been weirdly taken out, and here's a few examples of this and hopefully you can resolve them. Also I don't know if you were secretly knowing this whole time but some props or walls that belonged to some exploits have been taken out so everybody can go in them without exploiting anymore, if you knew about it then thank you very much I just want some of the visual and physical oddities that belonged in a lot of maps to be fixed.
The image above (pl_metropolis) has this weird bomb-pit bug where the floor and cylinder wall surrounding the cement circle prop are now gone and people around the once-existing floor will fall inside, this needs a fix.
This used to have several wooden walls that blocked engineers and players except their buildings so engineers could place a teleporter to clip inside of the wooden cage, with this bug this is no longer an exploit but a new corny spot, keep it this way if you can.
The image above (pl_metropolis) has this weird bomb-pit bug where the floor and cylinder wall surrounding the cement circle prop are now gone and people around the once-existing floor will fall inside, this needs a fix.
This used to have several wooden walls that blocked engineers and players except their buildings so engineers could place a teleporter to clip inside of the wooden cage, with this bug this is no longer an exploit but a new corny spot, keep it this way if you can.