Mr. Walker
Gore-Spattered
- Joined
- Nov 8, 2019
- Messages
- 259
Hello me again, okay to jump right off there's pretty much only 3 shotguns that are pretty much every used, Stock, Panic and Widowmaker, while the last 3 are never used and other weapons for both sides, so here's balance changes from Rushy that SHOULD be added into the server too, more fun perk combinations and to give player's a larger incentive in-using other weapons.
Frontier Justice
(+) 100% faster reload speed
(+) 3 extra reserve ammo
Pomson 6000
(+) 10% damage bonus
(+) 10% faster reload speed
(+) 80% faster firing speed
Rescue Ranger
(+) 50% larger clip size
(+) 100% more reserve ammo
Panic Attack
(+) 30% faster reload speed
(+) No decrease in accuracy after successive shots
(-) No increased deployment speed
Wrangler
(+) 35% damage resistance while deployed
(-) 50% slower deploy time
Short Circuit
(+) 200% damage and range increase
Gunslinger
(+) One Punch: One guaranteed crit per two killing non-crit punches
(-) No third-hit-guaranteed-crit
Wrench
(+) 25 more health on wearer
Southern Hospitality
(+) 25 more health on wearer
Jag
(+) 15% faster repair rate from 100%
(+) 25 more health on wearer
Eureka Effect
(+) 25 more health on wearer
(+) Teleport has 0.5 second delay
Übersaw
(+) On Hit: Gain 10 health
Vita-Saw
(+) 15% damage increase vs. buildings
(-) 10 less health on wearer
Solemn Vow
(+) 50% knockback resistance on wearer
(-) 10% slower swing speed
Frontier Justice
(+) 100% faster reload speed
(+) 3 extra reserve ammo
Pomson 6000
(+) 10% damage bonus
(+) 10% faster reload speed
(+) 80% faster firing speed
Rescue Ranger
(+) 50% larger clip size
(+) 100% more reserve ammo
Panic Attack
(+) 30% faster reload speed
(+) No decrease in accuracy after successive shots
(-) No increased deployment speed
Wrangler
(+) 35% damage resistance while deployed
(-) 50% slower deploy time
Short Circuit
(+) 200% damage and range increase
Gunslinger
(+) One Punch: One guaranteed crit per two killing non-crit punches
(-) No third-hit-guaranteed-crit
Wrench
(+) 25 more health on wearer
Southern Hospitality
(+) 25 more health on wearer
Jag
(+) 15% faster repair rate from 100%
(+) 25 more health on wearer
Eureka Effect
(+) 25 more health on wearer
(+) Teleport has 0.5 second delay
Übersaw
(+) On Hit: Gain 10 health
Vita-Saw
(+) 15% damage increase vs. buildings
(-) 10 less health on wearer
Solemn Vow
(+) 50% knockback resistance on wearer
(-) 10% slower swing speed
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