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How to improve the gun game gamemode

Discussion in 'Feedback' started by buud, Jan 15, 2018.

  1. buud

    buud Sufficiently Lethal

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    -Update the map so the spawn is in the sky and you drop down, that way no people will retreat back into spawn every 2 seconds and make the game boring

    -fix pyro flames, the range is currently shorter than melee range

    -update weapon stats, they're currently pre-jungle inferno and maybe even older

    -change some of the ranks and add in some new ones, also add special tasks to complete higher up ranks (such as direct hit airshot or backstab kill or no afterburn kill with flare)

    add in any feedback you have in the comments of this thread
     
    • Agree Agree x 3
    • Like Like x 1
  2. Steve Harvey Oswald

    Steve Harvey Oswald Legendary

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    I suggest making the flamethrower fix top priority, you can literally be directly next to a person and not be able to light them on fire.

    I've heard somebody say that the flames are backwards, but after turning myself a full 360 degrees, enemies would remain as not-on-fire as the average doctor suggests.

    Really makes getting past level 6 a chore, and I just gave up and left after getting panned for the third or fourth time.
     
  3. Pkay

    Pkay Mildly Menacing Staff Member

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    It is around 45° or so to both left and right of your cross-hair and you have to face slightly upwards to be able to hit. The trick is to either get someone that is in a corner or try to get a engi/sniper(best classes to do that) when they least expect and stick near them always derping around so you can for sure kill them (another pyro a little more damaged than you might be a good choice aswell as long as you aren't outnumbered)...

    Back in topic: pyro needs balancing and so do the loose cannon. Besides that more ranks would be great and who knows... maybe a us server aswell ;D
     
    • Agree Agree x 1
  4. Paragon

    Paragon Notably Dangerous

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    Health Packs should be removed because it then becomes a case of "who can get the nearest healthpack first" it really gets frustrating how someone can barely survive the damage you did by grabbing the healthpack and if they grab a max one after you die the work you did was useless. Not to mention it becomes a 1v1 fight around the health and who ever gets it wins.
     
    • Agree Agree x 2
    • Disagree Disagree x 2
  5. Shadow Mario | blw.tf

    Shadow Mario | blw.tf Gore-Spattered

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    Same is happening with some randomizer servers.
     
  6. Gamer Thomas

    Gamer Thomas Mildly Menacing

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    Also, fix the Ambassador, allow it to get headshots because of its extremely low damage and wild spray
     
    • What? What? x 2
  7. Gamer Thomas

    Gamer Thomas Mildly Menacing

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    The Amby has a wide bullet spread with low damage making it hard to rank off of.
     
    • Sad Sad x 1
  8. Pkay

    Pkay Mildly Menacing Staff Member

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    ambassador is kinda easy if you try to take down low hp enemies
     
  9. buud

    buud Sufficiently Lethal

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    no just headshot someone
     
  10. buud

    buud Sufficiently Lethal

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    i think they should remove hp packs and add passive hp regen after 10 sec of no combat
     
    • Agree Agree x 1
    • Disagree Disagree x 1
  11. Gamer Thomas

    Gamer Thomas Mildly Menacing

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    You cant, its disabled
     
  12. Pkay

    Pkay Mildly Menacing Staff Member

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    it isn't disabled, just a bit harder
     
  13. buud

    buud Sufficiently Lethal

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    i didnt notice a difference, its as difficult as always (not really)