Ѧʀᴍᴀ Mᴇɢɢɪᴅᴅᴏ
Strange
Deded
Offline
- Joined
- Feb 11, 2017
- Messages
- 9
I already mentioned in my introduction that I will give some feedback on your pophunt server and I do have quite a few things to say.
I will cover few downsides that I personally think could be fixed,but I would like to hear other opinions as well.
----------
1.- Probably the greatest downside of them all is the lack of !propmenu. At this rate , the server is bingo-based. Those who are lucky may get a bucket,those of less luck will get a cow,a woodpile or even a truck and probably die in first 30 seconds.
Now,for me, I have a lot of experience in this game mode and I am fine with getting any prop because I will survive 99% of times HOWEVER,less experienced players should be given a chance to try and hide as well. Everyday I see someone ask ''how to change prop ? '' and once they find out they can't do anything about it,they will simply abandon the game.
Some servers allow the usage of !propreroll command,but I personally don't like it because it's broken and will quite often roll the prop you are already disguised as,so admins just ignore !propreroll please. !Propmenu is the way to go.
2.-Is not as bad as 1st issue but shotgun damage is way too high. Recently I took a heavy instead of pyro to play family business heavy and I would literally kill every prop in two-three shots ! That's crazy ! I think that props should be given at least a chance to run once they are found and weapons like shotgun allow an effortless kill.
Now, after playing prophunt for about 1500 hours,it has come to my attention that some shotgun damage is also
prop-related. For example,a bucket would take 5 damage per shot,while barrels and larger props would be getting 3-4 times more damage..So that's the issue that can be solved only by makers of prophunt.
Finally I am not a server admin so I don't know if it is possible to tweak the settings and make shotgun deal less damage- Let's say around 15-20 max. If it is possible,this shuld be considered as a potential change. The damage of 60 per shot is really unfair when it comes to red players.
3.-This issue is ''professional prophunt player-confirmed''- and it is scorchot. This weapon is literally a pain in the neck because it requires little to no-aim at all and many top rated players agree that it is an issue. Now someone will say ''yeah right,and why don't you complain about flare gun dealing crits and one-shoting everyone ? '' and the reason to why is because flare gun requires exact precise hit to deal damage and flares travel not as fast as shotgun bullets,so good prediction skills are needed as well,while scorchot allows a user to spam the flares on the ground and set a prop on fire without directly hitting it. The second issue with scorchot is it's annoying pushback force that will get you killed regularly by immobilising your movement for a brief moment by bouncing you in the air.
If server settings could be tweaked,banning scorchot would be a smart thing to do IF enough players agree.
----------
So far , those are the things I would change if I could. Lemme hear what others have to say. If you want a discussion,we can also do it on steam [ feel free to add me ].
There are some other things that aren't an issue but could be nice aesthetic improvement,but for now,these are the things that should be looked at. Appart from things mentioned above,the server has good community and it's active every day so if it remains that way for a while,this place could become a competitor to DISC:FF prophunt server.
I will cover few downsides that I personally think could be fixed,but I would like to hear other opinions as well.
----------
1.- Probably the greatest downside of them all is the lack of !propmenu. At this rate , the server is bingo-based. Those who are lucky may get a bucket,those of less luck will get a cow,a woodpile or even a truck and probably die in first 30 seconds.
Now,for me, I have a lot of experience in this game mode and I am fine with getting any prop because I will survive 99% of times HOWEVER,less experienced players should be given a chance to try and hide as well. Everyday I see someone ask ''how to change prop ? '' and once they find out they can't do anything about it,they will simply abandon the game.
Some servers allow the usage of !propreroll command,but I personally don't like it because it's broken and will quite often roll the prop you are already disguised as,so admins just ignore !propreroll please. !Propmenu is the way to go.
2.-Is not as bad as 1st issue but shotgun damage is way too high. Recently I took a heavy instead of pyro to play family business heavy and I would literally kill every prop in two-three shots ! That's crazy ! I think that props should be given at least a chance to run once they are found and weapons like shotgun allow an effortless kill.
Now, after playing prophunt for about 1500 hours,it has come to my attention that some shotgun damage is also
prop-related. For example,a bucket would take 5 damage per shot,while barrels and larger props would be getting 3-4 times more damage..So that's the issue that can be solved only by makers of prophunt.
Finally I am not a server admin so I don't know if it is possible to tweak the settings and make shotgun deal less damage- Let's say around 15-20 max. If it is possible,this shuld be considered as a potential change. The damage of 60 per shot is really unfair when it comes to red players.
3.-This issue is ''professional prophunt player-confirmed''- and it is scorchot. This weapon is literally a pain in the neck because it requires little to no-aim at all and many top rated players agree that it is an issue. Now someone will say ''yeah right,and why don't you complain about flare gun dealing crits and one-shoting everyone ? '' and the reason to why is because flare gun requires exact precise hit to deal damage and flares travel not as fast as shotgun bullets,so good prediction skills are needed as well,while scorchot allows a user to spam the flares on the ground and set a prop on fire without directly hitting it. The second issue with scorchot is it's annoying pushback force that will get you killed regularly by immobilising your movement for a brief moment by bouncing you in the air.
If server settings could be tweaked,banning scorchot would be a smart thing to do IF enough players agree.
----------
So far , those are the things I would change if I could. Lemme hear what others have to say. If you want a discussion,we can also do it on steam [ feel free to add me ].
There are some other things that aren't an issue but could be nice aesthetic improvement,but for now,these are the things that should be looked at. Appart from things mentioned above,the server has good community and it's active every day so if it remains that way for a while,this place could become a competitor to DISC:FF prophunt server.
Last edited: