10000 Cold Knights
Offline
- Joined
- Feb 20, 2019
- Messages
- 5,791
Mainly applies in Skyhigh servers, but from my experience this Hale almost always gets demolished whenever someones unlucky enough to be randomly selected as him. He just doesn't have the mobility necessary to escape the endless cycle of being airblasted off the ledge into a nest of spies or a crit sticky trap, only to be knocked off again by the same pyros. His teleport is ok, but its cooldown is way too long and the teleport itself is exploitable by the red team, often warping him into an ubered opponent or an engineer who instantly telefrags him as soon as he tries it. His rage isn't that great either, and overall I think he needs some improvements in order to bring him in line with the other bosses.