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  1. ArmorKeik

    Resolved (Still not resolved) Corrupted files in dr_wintervalley_final_blw_fix2

    Well, researching through the photos I found that the person who is most likely to have edited the map is Tony The Fat Fluffy Wolf for posting this correction of his created to fix the bhop problem. I think the only thing they did in the dr_wintervalley_final_blw version was to add wooden walls...
  2. ArmorKeik

    Resolved (Still not resolved) Corrupted files in dr_wintervalley_final_blw_fix2

    I suppose that the one who edited the map was the same one who answered me in the previous thread and incidentally marked it as solved :unsure: I speak to you from a translator and I hope that what I am saying is well understood.
  3. ArmorKeik

    Resolved (Still not resolved) Corrupted files in dr_wintervalley_final_blw_fix2

    This thread is still without a solution. You still continue to see the corrupted files on the map (the purple particles and the black and purple squares).
  4. ArmorKeik

    Resolved Corrupted files in dr_wintervalley_final_blw_fix2

    I will update the post by uploading more corrupted textures: The window of the first house; the one that contains the easter egg to make you giant, has bad textures: And here are some videos below:
  5. ArmorKeik

    Resolved Corrupted files in dr_wintervalley_final_blw_fix2

    Hello, I am speaking to you from a translator, so I hope you can understand what I am telling you ? Today I downloaded the deathrun map; looking at a glance I think it is an update of the dr_wintervalley_final_blw_fix, correcting the error that the skeletons remained static. And I found out...
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