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  1. Mr. Walker

    Declined Imporve ZS

    The reasons for us zs players for disapproving this suggestion is clear enough sir
  2. Mr. Walker

    Declined Imporve ZS

    Theres literal proof by Chubba that people will vote yes just for the sake of adding something new, no matter the real quality of a map
  3. Mr. Walker

    Declined Imporve ZS

    If you wanted room for improvement, your best bet is to look out for more maps that are balanced, non-buggy or broken, then suggest them, a suggestion like this will only flood the server with the most popular that the community has to offer, and usually they're not good
  4. Mr. Walker

    Declined Imporve ZS

    Basically he's suggesting that donors should have the ability to add maps in the server at full will, not a grand idea
  5. Mr. Walker

    Declined Imporve ZS

    This is not a very good idea, its also very redundant considering you could just download several maps for yourself to try out and make out your own judgement of if they're good for zs or not, besides the amount of maps that would clog the rotation with random casuals suggesting maps because...
  6. Mr. Walker

    (2022) Zombie Survival Medic / Perk Changes

    2nd leaps originally killed Engineers in only 1 melee hit, the damage ramp-up was reduced because it was insanely cheap, and often medics would use 2nd leap just for the 1-hit kill alone regardless of what they're dealing with, 30 seconds is just right if you ask me considering how quick is...
  7. Mr. Walker

    Black-Wonder Zombie Survival Part 2: Guide For Engineers / Humans

    Yeah sorry its very old
  8. Mr. Walker

    (2022) Zombie Survival Medic / Perk Changes

    Have they been implemented for real, cause I can no longer actually check
  9. Mr. Walker

    Looking for new server ideas

    Nah nah fr tho the gameplay will just be more limiting in all factors aside basic survival which should be easier without leaps existing
  10. Mr. Walker

    Looking for new server ideas

    You had your 5 years worth of chances
  11. Mr. Walker

    Completed (2022) Zombie Survival Weapon Balances.

    Oh okay because previously a week ago it wasn't functional, thank you
  12. Mr. Walker

    Completed (2022) Zombie Survival Weapon Balances.

    Yeah it doesn't function whatsoever, wether you equip it or have it on-use
  13. Mr. Walker

    Completed (2022) Zombie Survival Weapon Balances.

    The Jag is the only weapon left without any changes that were requested
  14. Mr. Walker

    (2022) Zombie Survival Medic / Perk Changes

    I already did
  15. Mr. Walker

    (2022) Zombie Survival Medic / Perk Changes

    Every perk is an upgrade to Default lmao
  16. Mr. Walker

    (2022) Zombie Survival Medic / Perk Changes

    Yeah it's ironic hence I removed the damage penalties for both Empowered and Berserk since it ultimately made no sense in it's design, so I placed alternative nerfs for firing and reload speed
  17. Mr. Walker

    (2022) Zombie Survival Medic / Perk Changes

    It has been ages since we have seen a real balance update with not only Medics, but for Perks as well, and I think its a good time to address certain mechanical flaws in Zombie Survival right now. Gary has already made a post for Engineer weapon changes, so here are changes for Medics and...
  18. Mr. Walker

    Completed (2022) Zombie Survival Weapon Balances.

    The rest of the changes are quite good but they aren't that remarkable to begin with
  19. Mr. Walker

    Completed (2022) Zombie Survival Weapon Balances.

    I've played this server the longest out of any regular on this server to date, (aside New York), my perspective isn't off at all since either most engies use the Eureka Effect too early or too late in any given circumstance, you're very out-of-touch with how Zombie Survival plays out...
  20. Mr. Walker

    Completed (2022) Zombie Survival Weapon Balances.

    The discord community server's poll and users say otherwise, I don't have to explain my reasons for 50 over 75 metal drawn all over again
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