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Answered Why? Did you-

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Luna<3

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Luna

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Why add crits on jailbreak?
Was it because of the plugin?
Was it because of personal option?
If awnser It would be great mr/mrs.Benedevil

-Taivanbat
 

Cammy

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Cammy

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Because it's so easy to rebel with crits that not having crits is a death sentence for BLUs every single round.
Because REDs heavily outnumber BLUs and, without crits, the REDs can just rush the BLUs.
Because crits make it a bigger risk when you decide to rebel.

Because the gamemode is overall better with crits than without. The gamemode would be pretty much unplayable if crits weren't enabled. No-one will play BLU after a time because of how stupid it is to kill one rebeller with non-sniper classes.
 

Sonny

Wicked Nasty

nyx

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Coordinated reds can easily mass rebel and escape WITH crits as it is removing them would make the game unplayable unless features like bhop etc were to be removed
 

PicklePicklePickle

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Crits make it more fun to rebel and actually make it possible for ppl to survive on blu
I would actually argue that it makes it more frustrating to rebel. Basically any 1v1 where you don't get the first hit means that you're dead (unless the guard can't aim). Maybe it's because of bias, but the way I see it is that having a successful rebel has to do with the guards being bad and not you being good. I don't know if this makes sense so I'll give an example. Imagine going up to a blu soldier, you caught him off guard and get the first shot dealing 100 damage. What determines if you get the kill is if he hits the crit rocket or if he misses. If he misses you win the 1v1, if he doesn't you die. Since crits also have no fall-off damage depending on the map it could be very tedious to try to get the first hit since they can just spam you from a distance if there's no cover.

Because it's so easy to rebel with crits that not having crits is a death sentence for BLUs every single round.
Because REDs heavily outnumber BLUs and, without crits, the REDs can just rush the BLUs.
Because crits make it a bigger risk when you decide to rebel.

Because the gamemode is overall better with crits than without. The gamemode would be pretty much unplayable if crits weren't enabled. No-one will play BLU after a time because of how stupid it is to kill one rebeller with non-sniper classes.
"It's so easy to rebel with crits" I feel like you forgot what rebelling is. Yes, escaping is part of rebelling and it is the easiest part. But the part that is unfair is the second part where you have to try to kill the Blus. They have crits, it's easy for them to kill you.
"heavily outnumber" If you've played on the no-crit server that blackwonder has done they changed it to a 1:1 ratio. I've also played on countless servers with a 1:2 ratio on blu and didn't notice any issues in regards to rushing since it rarely happens. I'm trying to recall a single moment that reds have rushed on a no-crit server and succeeded but I can't think of any so maybe it's just that the reds I've played with are bad.
"crits make it a bigger risk when you decide to rebel" That's the problem. What's the point of rebelling if you're just gonna instantly die? The biggest flaw of jailbreak is that when you die you have to wait 8 minutes just to play the game so of course no one is gonna risk it when they know their odds of pulling it off are 1 in 15. Some might see less rebellers as a positive but I see it as a negative. Less rebellers means less interesting games in my opinion.
"The gamemode would be pretty much unplayable if crits weren't enabled" I've played on a bunch of no-crit servers including the one BlackWonder has recently done and it's way more playable then you might think. In fact, some might call it "fun".
"No-one will play BLU after a time because of how stupid it is to kill one rebeller with non-sniper classes" This is literally the only reason for keeping guard crits. Little babies who play guards actually have to think now that they don't have 3x damage and no fall-off, so they switch to red because they don't feel like having to use brain cells. In my experience on the no-crit blackwonder server there was never a point where no one was blu because no one wanted to go blu. There were always people on blu, even with the fact that many people joined just to go to red and rebel since they wanted to see how easy it was to rebel when guards have no crits. Spoiler Alert: it usually resulted in a fail.
 

Chris TCC

Blackwonder's Own
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We currently have a test JB server that doesn't have crits.
85.117.240.57:27035

feel free to try playing JB there.
For now, however, crits are here to stay.
 
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