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The Jailbreak map I'm working on and its Development

Unicake

Truly Feared
Mapper

Rumpert

Offline
Joined
Jul 4, 2016
Messages
168
Honestly, nobody noticed the map when i posted the development on my profile, so I thought I'd make a thread about it.

Back in January I started working on a Frotlline-themed Jailbreak map. Back then, I didn't really know what the layout would be, or how anything would look like.

Started out with a tiny Cell Area (+Armory and Medic)
AWezhnD.jpg

mSRvQmX.jpg

eECOePY.jpg

and it just kinda started expanding from there.
Once i added those wooden pillars in Armory corners, I knew what theme i should be going for.
I decided to choose the Frontline Theme, downloaded some assets and added some of them to the map
1Pk4Kc7.jpg


I decided to use White Brick textures for interactive buildings - Minigames, Armory etc and Brown, Reddish bricks for Uninteractive Buildings etc. Background Detail. (Note: some uninteractive background buildings use white bricks for variety)
RFoZnkh.jpg

(Disco on the right and Jeopardy at the left use white bricks, while building in the back uses reddish bricks 'cause it's just a detail.)


I chose a pretty soothing skybox and lighting for the environment. Really adds some charm.
u9wYQzp.jpg


Now onto the minigames:
Up to the time of writing this, I've finished making:


Obby
Remember when I said "Once i added those wooden pillars in Armory corners, I knew what theme i should be going for."?
Well, Obby was the first minigame to use this kind of Detail
In the end, I think I've made Obby fun but challenging
ls3JGAz.jpg

Here's some details on my favorite obstacles:
The Fan
You need to go on a narrow block, while the Fan slowly pushes you off
The Saws
This one is tricky and hard to do. You basically have 2 blocks you have to jump on and 2 saws that move in 2 directions. You need to time it just right when the blade isn't on the Block, Jump on the blocks and Jump on a safe place. (Yeah i'm pretty bad at explaining)
The Sentry
You've got to run through an open field and try not to get hit by the sentry. After that you've got to make a strafe jump onto a ledge. (If you get hit by the sentry, It can make the strafe difficult.)
You should go the opposite of where the Sentry is looking, so you have more time 'till it shoots you
rfE7lbl.jpg




Deathrun
This minigame uses a different style. I've made it looks like it's an old wooden house.
zosSzgM.jpg

It consists of 6 traps:
-Barrel Explosion trap (initiated by Blu)
-Fire from Fake Pyros and Huge Pipe (initiated by Blu)
-2 Wooden planks (initiated by Blu, Blu chooses which plank breaks) (Yes that's the one on the screenshot)
-Fake Soldier with a shotgun blasting the red (initiated by Blu)
-3 Pistons squashing the player (initiated by Blu) (Each one activated individually)
-3 Doors (RNG-Generated)

Jeopardy and Disco
Both of them are pretty generic, can't say much about them
Disco:
nkaAmkG.jpg

Music Used:
-Medic!
-Intruder Alert
-Drunken PipeBomb

Jeopardy:
zEmWfXl.jpg

Music Used:
-Upgrade Station

Theatre
Looks pretty generic compared to other minigames.
cmpOKqF.jpg

UgqEwrk.jpg


Sweeper
dGtuAC1.jpg

WsHMax9.jpg

(It's The building on right.) [Oh and by the way, this is Town Square 2, That's Stage Chaos on the left, and Diner in the middle.]

Diner
Made it look like a Bar/Cafe kind of ting
D9BLR2s.jpg

K2DvxF8.jpg



Stage Chaos
Stage Chaos has 4 huts. The chosen one by Blu explodes and kills everyone in it.
CJVHAq0.jpg




Some Stuff I should adress:
  • @will5023 told me he's up for some testing when the map releases. So when the map releases we're gonna probally test it on the Dev server.
  • There's gonna be a big RNG system, opening closed parts of the maps and spawning Easter eggs.
  • There's gonna be a secret way for Reds to Insta-win. It is Going inside a PowerPlant and Blowing up a machine, killing everyone on the map.
  • There's gonna be Admin-only Minigames such as ︎︎D□︎□︎❍︎⬧︎♎♋︎⍓︎
  • There's probally gonna be jokes about my older maps and inside jokes
I made some Sound Effects for the map, I'm not gonna tell the purpose, it's a secret.

(https://soundcloud.com/user-197540180-693466107/untitledogg)
(https://soundcloud.com/user-197540180-693466107/untitled)


 
Last edited:

Sycrow

Mildly Menacing

Garry

Snooze
Joined
Feb 10, 2018
Messages
48
Well knowing that Unicake plays a lot of both teams, he's a cool guy and from the screenshots I can't f***ing wait for this map
 

Unicake

Truly Feared
Mapper

Rumpert

Offline
Joined
Jul 4, 2016
Messages
168
Strafe race? Personal favorite mini game :v
I haven't thought about adding Strafe Race, honestly I don't think it fits the map, but I might try adding that.

How long you creating work ?
2 Months.

posting it on tf2maps.net might be able to get some feedback not sure however as they mostly focus on valve modes.
There isn't a lot of JB mappers there. Might ask somebody to help me out with minigames like Box Game there tho, that RNG system is confusing.


Now, I've got a question.
I'm designing a Gas Station building, and I had 2 ideas for the design.

1st Design is a clean Gas Station:
https://i.imgur.com/EVkQeLt.jpg

But I had an idea to make it look ugly, greedy and abandoned, didn't know if you guys would enjoy the looks of it
https://i.imgur.com/KQWVF1J.jpg

Which one do you prefer?
 

Vick30

Meatball

Vick

Offline
Joined
Aug 17, 2017
Messages
1,396
1st Design is a clean Gas Station:
https://i.imgur.com/EVkQeLt.jpg

But I had an idea to make it look ugly, greedy and abandoned, didn't know if you guys would enjoy the looks of it
https://i.imgur.com/KQWVF1J.jpg

Which one would you want to be in the map?
Personally, I think the first one looks like an undone project whilst the second looks like someone had put time and effort into making it. It also looks cool. I would pick the second one.
 

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