Could the knockback on the stock rifle, shotgun and smg be reduced? I'm tired of rolling as beggars soldier only to get launched into a corner or halfway across the map just because some random sniper caught sight of me.
also, could the nerf be more severe to the rifle too? such as reducing the...
Since the beggar's bazooka was nerfed to the x10 version, could the damage of each rocket be increased in such a way that a full barrage of the 30 rockets would deal as much damage as a full barrage of the x100 version? or at least half?
sorry, just forget my post. however the server tends to give me an unstable framerate, sometimes is a smooth 15 to 45 fps but other times it can go below 2. so whats causing this?
i've had several incursions of <5 frames per second because of 2 or more scouts using the force of nature simultaneously on x1000 servers and it should be nerfed to:
deal no damage, per its damage penalty or no knockback, or just fire a smaller amount of bullets. in its current state it causes...
the stickyjumper in x1000 needs to have its ammo reserves knocked down to 1000 or less, if someone is patient they can place over 2048 stickies, crashing some peoples games and otherwise causing people to randomly t-pose
x1000. also the force a nature needs to fire less hitscan in x1000, all it takes is a single fan scout and the game is unplayable, its even causing tf2 to crash with "out of memory address space"
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